Welcome back to Jetsetter, Digital Trends’ weekly column that spelunks its
way down into the vast world of import gaming and international game
development. The United States may represent the biggest video game market on
the planet by sheer dollars spent, besting even the $8 billion per year online
gaming market of China (take that, China!), but it also represents a fairly
limited window into the full world of gaming.
This week more than most proved just how specific US gaming really is. Stop
me if you’ve heard this one before: Microsoft announced a new Xbox this week.
The Xbox One (we’re still working on an abbreviation, but XB1 sounds like
dentistry equipment and Xbone sounds like a failed 1992 rap star) is real, and
its plan is to conquer the living room. Based on Microsoft’s press conference,
however, it’s primary focus is the American living room, at least so far. Cable
television integration and the NFL aren’t exactly big sells in Italy, India, or
Australia. The US has always been the Xbox’s stronghold, but it was strange to
see Microsoft so willfully dismiss the world at large, especially when the whole
planet was watching.
Jetsetter does what Microsoft don’t! Let’s see what’s happening around the
world.
UK retailers shine a light on just how Xbox One used game sales will
work.
Microsoft was, at best, cagey about how used games will work on the new
console. Since game discs have to be installed on the console, inexorably
linking that game to an Xbox Live profile, reselling those discs seems like a
moot point. The disc is worthless, right? Microsoft insisted it isn’t, though
it’s been silent on specifically what value a disc will have. According to
retailers in the U.K., all used games will have a hefty activation fee built
into the price, meaning the cost of used games will rise, while the profits of
used game retailers will plummet.
After buying a game you can take it to a store and trade it in, just like
you have over the past three decades. Once the game is registered as having been
sold as used, it will be deactivated off the hard drive of the original owner.
The store then pays a fee and connects to Microsoft’s cloud network to
reactivate the disc, with pieces of the fee going to both the game publisher and
Microsoft. Then the store resells the game for £35, or about $53. That may be
the very same fee you’d pay if a friend handed you the disc and you just tried
to install it on Xbox One anyway. The costs may change, though. Microsoft
apparently hasn’t decided on reactivation fees for any region, U.K. or
otherwise.
So what’s the difference between a used game and a new game in this
scenario? Good question.
South Korea loves video games. A lot. And not just StarCraft, which has its
own TV channel, professional leagues, and even match fixing scandals. Half of
the population of the country “play games regularly.” But apparently video games
are too popular in Korea now.
Conservative Saenuri political party member Representative Shin Eui-jin
introduced a bill this month that would regulate the sale of video games in the
same way as controlled substances. That is to say, games would have the same
restrictions placed on them as hard drugs, alcohol, cigarettes in order for
South Korea to have a “happy and healthy society,” as Rep. Eui-jin puts it. The
South Korean National Assembly will vote on the bill soon.
Capcom brings you the very best limited editions, unless you live in the
US.
If you’re a collector who likes to see games all lined up on a shelf, and
you happen to be a Capcom fan, it’s time to move out of the U.S. Digital-only is
the drum Capcom’s beating in America these days. Take Ace Attorney 5: in
America, it’s a 3DS eShop only release called Phoenix Wright: Ace Attorney –
Dual Destinies. In Japan, it’s a boxed game called Gyakuten Saiban 5 that comes
with stickers, a sweet 3DS carrying case and a freaking statue. We are, as they
say, chopped liver.
Ace Attorney 5 isn’t the biggest import treasure coming from Capcom.
Dungeons & Dragons: Shadow Over Mystara, otherwise known as “THE GREATEST
ARCADE BRAWLER EVER,” is getting its first home release since a terribly rare
Sega Saturn edition hit Japan in 1998, but only on PSN, XBLA, Steam and eShop.
Not in Japan, though. In Japan, you can actually buy a PS3 disc of the game that
also comes with the full soundtrack on CD, the fifteen years out of print Capcom
Secret File: Dungeons & Dragons making of book, the also way out of print
arcade book guide Capcom released back in 1996, some stickers, an arcade-style
instruction card, and drink coasters. Coasters! All for the wholly low price of
12,000 yen. Or about $116. So worth it
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